When information bleeds everywhere and our digital and physical spaces become one and the same, how do we behave as designers and architects.
When we think of the future, our imagination conjures images of magic-like interactions while holographic displays glow in shades of blue or green. These will be there in some form, but they will be tactics, not strategy. As much as city planning and architecture are strategic design for physical spaces, in the blended spaces of mature cross-channel experiences wheredigital and physical become one and the same, strategy will have you play ball with information architecture. Information bleeds everywhere and its architectures shape, for good or for bad, our conversations, our ethics, and politics. Crowd control moves from the streets to Twitter. Mobbing gets mobile. Facebook campaigns displace votes and funds as we stroll along its invisible boulevards and squares.
We have responsibilities, but what exactly? Adopting a spatial perspective over the information architecture of blended spaces and using examples spanning from the bewildering narratives of Calvino’s Invisible Cities to the deceptive linearity of the Prince of Persia games, from the Panopticon to reality tv and the Darknet, this talk discusses challenges, opportunities, and what is at stake when information architectures scale up to the house and the city to organize a space of endless possibilities, and control.
UX Lausanne 2015: Creating delightful User Experiences, Lausanne, June 4-5, 2015.