Blended Spaces and Cross-channel Ecosystems
2015 (English)In: Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition, ACM Digital Library, 2015Conference paper (Refereed)
This paper provides a contribution to creativity and codesign based on applying the theory of conceptual integration (also known as conceptual blending, or blending theory) to creative design and collaboration. Our approach is based on bringing the principles of conceptual blending and applying them to the creation of novel spaces, objects and services in creative industries. We couple this with the conceptualization of actor-driven cross-channel ecosystems as the extended digital / physical places where experiences occur.
Place, publisher, year, edition, pages
ACM Digital Library, 2015.
Blended space, contextual blending, place, place-making, cross-channel, user experience, information architecture
Human Computer Interaction
IdentifiersURN: urn:nbn:se:hj:diva-29158ISBN: 978-1-4503-3598-0OAI: oai:DiVA.org:hj-29158DiVA: diva2:896382
ACM Conference on Creativity and Cognition 2015, Glasgow, June 22-25, 2015.