This paper sets out to begin exploring how value is created in the interactive media sphere through community based forms of media consumption and production. It is suggested that existing theories on value creation have to be extended in order to capture the interactive and dynamic value creation processes. Moreover, it is argued that value is created through the interplay between practices, such as mash-up orsampling, and resources, such as commercially produced and user generated media content. With technology as the leading element in our cultural development, the discussion of value creation and related practices sheds light on the facilitating qualities of interactive media in the production of content in the cultural creative sphere.