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Turtles and Ethics: Experiential Learning through Game-making
Oslo University, Norway.
Halmstad University, Sweden.
Halmstad University, Sweden.
Jönköping University, School of Health and Welfare, HHJ, Department for Quality Improvement and Leadership. Jönköping University, School of Health and Welfare, The Jönköping Academy for Improvement of Health and Welfare.ORCID iD: 0000-0003-0123-6392
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2023 (English)In: Proceedings of the Annual Hawaii International Conference on System Sciences: 56th Annual Hawaii International Conference on System Sciences / [ed] T. X. Bui, IEEE Computer Society, 2023, Vol. 3, p. 4671-4680Conference paper, Published paper (Refereed)
Abstract [en]

Teaching and exploring the ethical issues brought about by digitalization is an important challenge in current higher education programs. Experiential learning through games is becoming increasingly relevant as games exert an enormous influence on the imaginarium of newer generations. This paper details how a class of international graduate students engaged in a year-long exploration of ethics, gender, and sustainability issues by playing, remixing, and designing games using an original Design Games Framework. Using a qualitative approach based on participatory observations that followed the student's entire game-making process and a series of final semi-structured interviews, the paper illustrates how game-making can enable higher education students to better understand the complex interplay of ethical issues and digitalization processes, as well as confirming that the Design Games Framework is a valid instrument for the exploration of ethics through the design of tabletop games in a higher education setting.

Place, publisher, year, edition, pages
IEEE Computer Society, 2023. Vol. 3, p. 4671-4680
Series
Proceedings of the Annual Hawaii International Conference on System Sciences, ISSN 2572-6862 ; 56
Keywords [en]
Game design, Philosophical aspects, 'current, Design games, Digitalization, Ethical issues, Experiential learning, Game frameworks, Game-based Learning, Graduate students, Higher education programmes, Privacy, Students
National Category
Computer and Information Sciences
Identifiers
URN: urn:nbn:se:hj:diva-60163Scopus ID: 2-s2.0-85152140718ISBN: 978-0-9981331-6-4 (print)OAI: oai:DiVA.org:hj-60163DiVA, id: diva2:1751231
Conference
Proceedings of the Annual Hawaii International Conference on System Sciences. Virtual, Online 3 January 2023 through 6 January 2023.
Available from: 2023-04-17 Created: 2023-04-17 Last updated: 2024-02-07Bibliographically approved

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Lindenfalk, Bertil

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CiteExportLink to record
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Citation style
  • apa
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Language
  • de-DE
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Output format
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  • asciidoc
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